Nothing too groundbreaking here, but fills in some details. Nintendo’s tendency to be a control freak caught up with them; they were worried Sony would have too much control over the new format. A shooter prototype–never developed into a full release–gave Sony confidence that they could make their own games.
Nothing too groundbreaking here, but fills in some details. Nintendo’s tendency to be a control freak caught up with them; they were worried Sony would have too much control over the new format. A shooter prototype–never developed into a full release–gave Sony confidence that they could make their own games.